<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="flatBed.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.7"/>
  </Asset>

  <Files>
    <File fileId="3" filename="textures/FT300_normal.dds"/>
    <File fileId="4" filename="textures/FT300_vmask.dds"/>
    <File fileId="15" filename="textures/detailWoodPlanks_diffuse.dds"/>
    <File fileId="16" filename="textures/detailWoodPlanks_normal.dds"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2_diffuse.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2_specular.dds"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="FT300_blackMetal_mat" materialId="5" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
    </Material>
    <Material name="FT300_greenMetal_mat" materialId="6" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.046 0.054 0.01"/>
    </Material>
    <Material name="FT300_shinyMetal_mat" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
    </Material>
    <Material name="FT300_woodPlanks_mat" materialId="8" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="lambert1" materialId="9" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="1 1 1 1" specularColor="1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="flatBed.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="FT300_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="300" nodeId="32" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="10">
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        <TransformGroup name="attachable" clipDistance="300" nodeId="34">
          <TransformGroup name="attachmentJoint" translation="0 2.2 0" rotation="-0 90 0" nodeId="35"/>
          <Shape name="bolts" shapeId="3" clipDistance="300" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="7,5"/>
          <Shape name="supports.001" shapeId="4" clipDistance="300" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="5,7">
            <TransformGroup name="col01" translation="2.61078 2.21232 4.1152" nodeId="38">
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            </TransformGroup>
            <TransformGroup name="col03" translation="-2.611 2.21232 -3.67413" nodeId="44">
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            </TransformGroup>
            <TransformGroup name="col04" translation="2.611 2.21232 -3.67413" nodeId="47">
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              </Shape>
            </TransformGroup>
          </Shape>
        </TransformGroup>
        <TransformGroup name="visuals" clipDistance="300" nodeId="50">
          <Shape name="woodPlanks" shapeId="13" clipDistance="300" nodeId="51" castsShadows="true" receiveShadows="true" materialIds="8"/>
        </TransformGroup>
        <TransformGroup name="tensionBelts" nodeId="52">
          <Shape name="beltActivationTrigger" translation="0 4.04914 0" shapeId="14" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" nodeId="53" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="9"/>
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      </Shape>
      <TransformGroup name="collisions" clipDistance="300" nodeId="70">
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    </Shape>
  </Scene>

</i3D>
