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<i3D name="tipper.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.7"/>
  </Asset>

  <Files>
    <File fileId="4" filename="textures/TP580_normal.dds"/>
    <File fileId="5" filename="textures/TP580_vmask.dds"/>
    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="20" filename="$data/shared/default_normal.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.dds"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.dds"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="3" filename="$data/shared/white_diffuse.dds"/>
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    <Material name="lambert1" materialId="6" diffuseColor="0.8 0.180392 0.352941 1" specularColor="0.501961 1 0">
    </Material>
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    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="1 1 1 1" specularColor="1 1 1">
    </Material>
    <Material name="TP580_blackMetal_mat" materialId="9" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
    </Material>
    <Material name="TP580_chrome_mat" materialId="10" customShaderId="6">
      <Texture fileId="3"/>
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      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="TP580_greenMetal_mat" materialId="11" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="colorScale" value="0.046 0.054 0.01"/>
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    <Material name="TP580_hoseRubber_mat" materialId="12" customShaderId="6">
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      <Glossmap fileId="5"/>
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      <Custommap name="detailDiffuse" fileId="23"/>
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      <Custommap name="detailDiffuse" fileId="15"/>
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  </Shapes>

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</i3D>
